FanGirl
here.
Before
I start, I would just like to point out that I enjoy playing RE games as much
as, if not more than, every other RE player. Whenever I play them, I make sure
that I do not take them seriously and that I know for a fact that they are just
a figment of a group of people’s weird imagination. (Of course, I’m talking
about the game plot and story line, and not about the zombies. Zombies exist! :D)
But since I have to live in a boring reality, I can’t help but think that RE
games really push the boundaries of not making sense…while trying to. (Or it
may be the other way around, I’m not sure anymore.)
Should've just sold umbrellas. |
Every
Resident Evil game plot can be summarized as
- Find yourself in a
zombie infested place (for many and various reasons including but not
limited to: finding a lost team of highly trained individuals, relative, a
president’s daughter and a way out)
- Kill zombies…and
other…things.
- Run around and play
fetch while killing zombies.
- Solve puzzles to
open doors that lead you into facilities that would require you to solve
other puzzles to open their doors that lead you into facilities that would
require you to solve other puzzles to open their doors that lead you—‘m
just going around in circles. (which is exactly what you do!!)
- Save the day…or the
world. But not really.
He just destroys it again for you. For fun. |
In
the RE game world, every office and/or evil headquarters is plagued with people
who just can’t live with normal keys.
You have to find emblems and corks and screws and unicorns and gems of
different colors. You have to move different statues just to open up gates or
doors. And then, somewhere in the middle of the game, while there are endless
zombie hordes chasing after you, you have to play a slider puzzle which will
then cause magical suit of armors to come to life and try to kill you.
Seriously…couldn’t
we just breakdown doors in case of emergency? Or maybe use axes and stuff? I’m
pretty sure no one would object to using explosive objects to breakdown gates,
because, you know, everyone else is undead
and only cares for your innards conversion to their newfound cult.
I’m
ranting about this because I can because I just realized, RE hasn’t
taught me anything about zombie survival.
What
does figuring out how really complicated dashboards work have anything to do
with fighting to stay alive?
And,
really, if the people living in RE game world were so smart, they made opening
stuff hard, how was it that the zombie apocalypse came to again? Oh, that’s
right… Someone tried and failed to steal the damned virus causing it to leak
into the sewage system and…well we know the rest. If they were so smart, and
with all the damned confusing puzzles just to get into a singularly unimportant
door, why couldn’t they have poured all their energies into making sure the
stuff doesn’t get stolen in the first place?
But
then again…we have Alber Wesker and his take-over-the-world-using-zombies plot.
But
even that doesn’t make sense! Who would want to be the Lord of the Mindless
Horde? Sure, it’s fun for the first few months…but when everyone else is part
of the Mindless Horde…then what?
Mindless Horde |
"Edgy" Mindless Horde |
I actually don't mind being chased by this Horde |
So…it
really doesn’t make any sense.
With
that said, leave me alone while I figure out this stupid slider puzzle.
---FanGirl
---FanGirl
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